Résumé/CV
Tel: +64(New Zealand) 027 906 4866
Tel: +34(Spain) 679 071 292
Hello, my name is Lluc Romaní. A little about myself, I am a 3D artist native of Barcelona, Catalonia. I consider myself an enthusiastic of technology and arts and I believe that computer graphics and videogame development is the maximum exponent of art and computer technologies, and it’s funny too, I love to work in this industry !
Skills:
- Content creation; Hi-poly and Low-poly.
- Hard surfaces and organic modeling & sculpting.
- UV/Texturing; Diffuse map, Normal map, Specular map, Displacement map.
- Setup & rigging.
- Scripting (basic): Mel, Python.
- Autodesk Maya.
- Blender 3D.
- Autodesk MudBox.
- Zbrush.
- Adobe Photoshop (+ NVIDIA Texture Tools, + xNormals, +CrazyBump).
- World Machine.
- Linux OS.
Work Ethics:
- Self motivated.
- Attention to details.
- Positive attitude.
- Constructive and communicative.
- Adaptable, quick learner.
Work experience:
- 2014 (present) – Environment Artist at Gameloft (Auckland, New Zealand)
- Environment Artist at Ice Age: Adeventures casual game for IOs and Android.
- Environment Artist at “unreleased project” for IOs and Android.
- 2013/2014 (8 months) – 3D Artists at 2ndcity Studios (Auckland, New Zealand)
- Developing strong pipeline for Blender / Unity3D game development.
- 3D Artist generalis: modeling, UV/texturing, rigging and animation low polygon characters, props and environments for IOs game.
- 2012/2013 (1 year 5 months) – 3D Artists at KOTOC productions (Barcelona, Spain).
Projects:
- 2012 (7 months) – Freelance 3D Generalist (online).
- 2010/2011 (1 year 7 months) – 3D Generalist at KOTOC productions (Barcelona, Spain).
Projects:
- 2010 – 3D modeler support at Blender Fundation (online).
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A little collaboration modeling various props in support of “Community Modeling Sprint!” for Blender Foundation open movie; Sintel.
- 2008/2010 – Freelance 3D Generalist (Barcelona, Spain).
Recommendations:
“Working with Lluc was none but a pleasure. He is a talented artist who takes his work serious. He always have a proactive and comunicative actitude. Definetly a good team player, always friendly with all the people arround him, I hope work again in the same team.” August 22, 2013.
Carlos del Olmo Fernandez – Modeling Supervisor at KOTOC productions.
“I have worked with Lluc in the production of two TV series.
He is a creative artist who always is trying to improve and learn new techniques.
He is a good team worker and definitely it was a pleasure to work with him.” June 13, 2013.
Carlos Contreras “HombrePolilla” – Lead Character TD at KOTOC productions.
“Having worked with Lluc as a client I highly recommend him for his professionalism and great responsibility. Lluc learns very quickly the needs from his clients and develops the project accordingly. He has deep knowledge in 3D modelling and he takes care of all the details of his work. He is active and easy to work with. It has been a great experience working with Lluc. I trust him will succeed in many other projects in the Video Games/3D/Animation industry.” March 30, 2012.
Toni Sanchez – Project Director at Grupo ICA.
“Lluc has the spark and talent that our industry needs. From the moment I started seeing his work at Kotoc, I knew he was special and I could clearly see that he would succeed in the animation industry. From the beginning, Lluc has played an active role at Kotoc and in the animations series, “JokeBox”.” September 15, 2011.
Frederic Córdoba Schwaneberg, Freddy – CEO at KOTOC productions.
Education:
- 2009/2010 – Postgraduate course, Casual Games Development, UPC (Barcelona, Spain).
- 2005/2008 – Product Design, UPF Elisava (Barcelona, Spain) I have pending to present the final project.
- 2005 – Bachelor of Technology (Barcelona, Spain).
Independent Coursework:
- 2014 – Acting for Animation workshop with Ed Hooks
- 2013 – Modeling workshop by Rafa Zabala, Animum school (online)
- 2011 – Gnomon Master Classes. (online)
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e-mail: lluc84@gmail.com
Tel: +34 679 071 292
